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Camera 1 – Game Follow
- Wide shot that will keep between around 35% of the ice in frame. A wide shot that will provide general coverage of the gameplay.
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Camera 2 – Tight Follow
- Tight head-to-toe shot of the player with the puck and 1-2 closest defenders. Will follow the player at fault after a penalty. Will also stay with the scoring player after a goal, or the goalie after a save.
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Camera 3 – Slash
- Usually positioned on a mid level concourse, between the floor level and the camera 1&2 position. Typically framed similar to game follow during action on the close end of the floor. Usually shoots a little tighter on the far end of the floor. During stoppage in play, will find a close up of the hero, coach or other appropriate player. Also responsible for shooting wide beauty shots.
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Camera 4 – High Endzone
- Typically framed similar to game follow. Provides a different angle to view the action from. Particularly useful for goal replays.
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Camera 5 – Hand Held
- Typically will stay at one location against the glass.. Will follow action from their position on the sidelines. Typically wide enough to see a few players. Should follow the puck, especially if the play is coming towards their camera. Particularly good for getting an up close look at the action against the glass.
Written by: Victor Presley
Victor has been working in the broadcast industry since 2005. He has been in the engineering department since 2010, and has been Classic Teleproductions’ Chief Engineer since 2013.